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The series takes place in the fictional Empire of the Isles with the majority of Dishonored 2 set in the coastal city of Karnaca and is set fifteen years after the events of the first game. After Empress Emily Kaldwin is deposed by an "otherworldly usurper", the player may choose between playing as either Emily or her bodyguard and father Corvo Attano as they attempt to reclaim the throne. Both Emily and Corvo employ their own array of supernatural abilities. They can alternatively decide to forfeit them altogether. There are a multitude of ways to succeed in each given mission, from stealth to purposeful violent conflict.
Dishonored 2 introduces non-lethal combat moves, and features the "chaos" system used in the first game.The player gains chaos by killing characters, representative of the player destabilizing the world.The game adds a new element to the system where, at the start of a mission, random non-player characters are procedurally assigned one of three states: sympathetic, guilty and murderous. Killing a "sympathetic" person gives the player more chaos than killing others, while in contrast killing a "murderous" character gives the player a lesser amount. The amount of chaos accrued affects the dialogue used by Emily and Corvo, as well as the world itself. Insects called "bloodflies" make nests in corpses, leading to an increase in bloodflies the more people are killed and encouraging the player to hide bodies from them while on a mission.